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Saved by Pneuma
on December 10, 2016 at 6:29:28 pm
 

Welcome to Talesweaver Private Server Information Wiki

 

Here you will find information about things I compiled and/or discovered about the Talesweaver Private Servers.

Check out the new and improved Server Installation guide

                                                 You can find various pages to the sidebar here ----------------------------------------------------->

 

 

TWServer

 

     This also serves as a mini-homepage for my own little private server aptly named 'TWPrivate'

My goal is to get as much translated into English as possible, and also hopefully attract some skilled

personnel to develop some tools for further expanding the horizons of a Talesweaver private server.

 

     You can register and download the client here: http://twprivate.us.to/registration/

 

Features:

17.5x EXP and 25x Droprates

Mostly translated Graphical UI           - The remaining ones are either not officially translated or cause severe UI problems.

Mostly translated item and equipment names

Some translated quest and npc dialogues

Some system strings     ->                Sorta discouraged since apparently the client now ignores much of the strings defined in StringTable.jtales

 

What's to-do:

Translate skill menu ->                        Probably requires unpacking/repacking 0006.d2d and Talesweaver.dat 

Translate monster names->                Figure out a way to either inject text into client (like skills) -or- 

                                                            Figure out a way to force the client to get names from server-side (like items)

Translate chapter/free quests ->         The official client only has translations up to Chapter 4 or so

 

Server exclusive items/quests ->        I can create server exclusive items or do other balancing, but probably not until other more glaring issues are addressed

Better website                                     Fairly low priority unless the demand picks up

other things i can't think of at the moment

 

Dilemma:

Import new maps                              New maps are easy, new mobs are the problem.

 

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