Defines monster spawn locations, regions, quantity, etc
eg. Jellypi
C "2100009" Each 4 WR 0 twJellypi.ptn (0,550)-(750,1000) 2 5 50 125 100 10 WW 0 twJellypi.ptn 2 5 100 150 100 17 WR 0 twJellypi.ptn (850,0)-(1100,650) 2 5 25 50 100 |
Syntax is:
"C/R" "MobID" Each
"MapID" "SpawnType" "Day/Night?" "PatternFile" [Region] "Interval" "?" "MinCount?" "MaxCount?" "Spawn%?"
"C/R" |
C - Constant?R - Random?For the most part just use C |
"MobID" |
MobID refer to Monsters.jtales |
"Day/Night?" |
0 - Anytime 1 - Day only 2 - Night only |
"SpawnType" |
WW - Map-wide WR - Map region1? RR - Map region2? WP - Specific Point1? PP - Sepcific Point2? |
"PatternFile" |
*.ptn refer to /tw404/pattern |
[Region] |
Specify when not WW for WR/RR - (N,E)-(N,E) eg. (0,100)-(600,450) for WP/PP - (N,E) eg. (396,348) |
"Interval" |
Spawn Interval in seconds |
"?" |
? Time-related? (only Searpi seems to have a high number for this field) |
"MinCount?" |
Minimum quantity to maintain? |
"MaxCount?" |
Maximum quantity in maintain? |
"Threshold%?" |
% quantity to spawn at a time? |