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TalesGen

Page history last edited by Pneuma 6 years, 1 month ago

Defines monster spawn locations, regions, quantity, etc

 

eg. Jellypi

 

C	"2100009"	Each
4	WR	0	twJellypi.ptn	(0,550)-(750,1000)	2	5	50	125	100
10	WW	0	twJellypi.ptn	2	5	100	150	100
17	WR	0	twJellypi.ptn	(850,0)-(1100,650)	2	5	25	50	100 

 

 

Syntax is:

 

"C/R"     "MobID"     Each
"MapID"     "SpawnType"     "Day/Night?"     "PatternFile"     [Region]     "Interval"     "?"     "MinCount?"     "MaxCount?"     "Spawn%?"
"C/R"
C - Constant?R - Random?For the most part just use C
"MobID"
MobID refer to Monsters.jtales
"Day/Night?"
0 - Anytime
1 - Day only
2 - Night only
"SpawnType"
WW - Map-wide
WR - Map region1?
RR - Map region2?
WP - Specific Point1?
PP - Sepcific Point2?
"PatternFile" 
*.ptn refer to /tw404/pattern
[Region]
Specify when not WW
for WR/RR - (N,E)-(N,E) eg. (0,100)-(600,450)
for WP/PP - (N,E) eg. (396,348)
"Interval"
Spawn Interval in seconds
"?"
? Time-related? (only Searpi seems to have a high number for this field)
"MinCount?"
Minimum quantity to maintain?
"MaxCount?"
Maximum quantity in maintain?
"Threshold%?"
% quantity to spawn at a time? 

 

 

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