Defines monster spawn locations, regions, quantity, etc
eg. Jellypi
C "2100009" Each
4 WR 0 twJellypi.ptn (0,550)-(750,1000) 2 5 50 125 100
10 WW 0 twJellypi.ptn 2 5 100 150 100
17 WR 0 twJellypi.ptn (850,0)-(1100,650) 2 5 25 50 100
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Syntax is:
"C/R" "MobID" Each
"MapID" "SpawnType" "Day/Night?" "PatternFile" [Region] "Interval" "?" "MinCount?" "MaxCount?" "Spawn%?"
"C/R"
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C - Constant?R - Random?For the most part just use C
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"MobID"
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MobID refer to Monsters.jtales
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"Day/Night?"
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0 - Anytime
1 - Day only
2 - Night only
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"SpawnType"
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WW - Map-wide
WR - Map region1?
RR - Map region2?
WP - Specific Point1?
PP - Sepcific Point2?
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"PatternFile"
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*.ptn refer to /tw404/pattern
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[Region]
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Specify when not WW
for WR/RR - (N,E)-(N,E) eg. (0,100)-(600,450)
for WP/PP - (N,E) eg. (396,348)
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"Interval"
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Spawn Interval in seconds
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"?"
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? Time-related? (only Searpi seems to have a high number for this field)
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"MinCount?"
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Minimum quantity to maintain?
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"MaxCount?"
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Maximum quantity in maintain?
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"Threshold%?"
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% quantity to spawn at a time? |
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